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AI Insights · Timothy · April 2022

Top 5 First Person Games in Central America for Q1 2022

The first quarter of 2022 saw notable performance trends among the top 5 first-person games in Central America, with varying weekly downloads, revenue, and active user metrics.

Top 5 First Person Games in Central America for Q1 2022

The first quarter of 2022 in Central America witnessed interesting trends among the top five first-person games on a unified platform. Here's a detailed look at their performance metrics, courtesy of Sensor Tower.

Call of Duty®: Mobile by Activision Publishing, Inc. experienced fluctuating weekly revenue, peaking at around $244.8K in mid-January before stabilizing to approximately $239K by the end of March. Weekly downloads saw a gradual decrease, starting from 145.4K in early January and ending at about 112.4K in late March. The game maintained a robust active user base, with numbers peaking at 1.27M in mid-January and concluding the quarter at around 1.02M.

Minecraft by Mojang saw its weekly revenue peaking early at $117.3K and gradually declining to $61.1K by the end of March. Downloads remained relatively stable, fluctuating around the 100K mark, with a slight dip to 92.5K in the last week of March. Active users also showed a slight decline from 1.65M at the start of January to 1.41M by the end of March.

Five Nights at Freddy's 2 by Clickteam, LLC experienced a peak in weekly revenue at $14.9K in mid-January, which steadily decreased to $3.5K by the end of March. Downloads saw a downward trend from 3.8K in late January to about 1.4K at the end of March. Active users also declined from 19.3K in late January to 13.4K by the end of the quarter.

Sniper 3D: Gun Shooting Games by Wildlife Studios had its highest weekly revenue of $11.9K in early January, which saw a gradual decline to around $7K by the end of March. Downloads were highest in early January at 169.7K but decreased to 70.6K by the end of the quarter. Active users followed a similar trend, starting at 705.5K and ending at 483.4K.

Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. saw its highest weekly revenue of $10.2K in mid-January, which then decreased to approximately $4.7K by the end of March. Weekly downloads peaked at 62K in mid-January but dropped to around 29.4K by the end of the quarter. Active users also saw a decline from 395.2K in mid-January to 282.8K by the end of March.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022